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Patch Notes: Released Versions

A roll-up of every official update so far (v1.0.4 → v1.0.6 → v1.0.9 → v1.0.10 → v1.046 / the 8-20 launch-day patch), sourced from Steam announcements and official patch notes. Exact numbers and mechanics per in-game.

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On version numbers: the released game uses v1.0.x. v1.046 (7/30) is a large content drop — its number is higher than 1.0.x, so treat it as a content version, not a tiny patch. There was also a separate "launch-day patch" on 8-20 that reset world data.

v1.046 · 7/30 (major content update)

  • 30 new ocean fish expand the codex;
  • Keke's new quest opens the route to the seaside;
  • glowing fishing spots now have a daily chance to become rare spots;
  • Yan Ruyu's shop gets an open-hours sign;
  • you can pick up fish while holding the rod; the baseball bat can be sold to Su Kele;
  • fixes for localization, bobber duplication, and NPC drink-counting.

Source: Steam Announcement v1.046

8-20 launch-day patch

  • tuned models for arctic char, ide, burbot, Atlantic salmon and bream;
  • added a catch-screen hotkey (on by default); auto-selects the lightest fish for crafting;
  • realism passes on the Nock, White, Sula rivers, Copper Lake and Norwegian Sea; spinning reel efficiency up;
  • headline change is the world data reset — fish habitats and bait/lure preferences may have shifted, so confirm the codex and bait table in-game.

Source: official patch notes (Tencent channel)

v1.0.10

  • up to 64 ground items persist across sessions (with priority order);
  • water cleans cooked tools and weapons, so skin display survives the grill;
  • Anglerfish health reduced; roulette duplicate-skin fixes;
  • longer connection timeout; Radar X marker removed; item-position fixes;
  • Discord fan-art channel added.

v1.0.9

  • Easy / Hard difficulty selectable from the main menu and in-game (Easy: creatures -25% HP, -50% damage; Hard: +25% HP, +25% damage);
  • Steam connection debug readout added; corrupted save fix.

v1.0.4 → v1.0.6 (early patches)

  • v1.0.4: lobby cap 4 → 8; Pufferfish and Whale nerfed;
  • v1.0.5: invite-only private lobbies, anti-griefing (griefers can't join and insta-end sessions), X/Y axis inversion, min locked FPS 50 → 30;
  • v1.0.6: save overhaul (autosave every minute + manual save on Save / Main Menu / Quit).
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Note: after the million-player milestone the studio confirmed "more content is coming" but gave no specifics. This page updates as new patches ship.

For live community talk and milestone data, see News & Updates; version-related issues and fixes are in Common Issues & Fixes; for bait-preference changes see Bait & Lures.